Luke Farmer

Who am I

Name: Luke Farmer

Major: Electrical Engineering

Year: Fourth-year

Hometown: Manchester, IA

A Little More About Me

What is one piece of advice you would give to an incoming freshman?

Get involved and ask questions. There are so many great opportunities during college whether it's research, student organizations, or other activities. Getting involved is really important. Also, don't be scared to ask questions. Almost everyone is willing to give advice or answers.

What is your favorite part about being a student at The University of Iowa?

The opportunities and the community: you can do anything you want and the people are great. There hasn't been a goal I've had that I was unable to reach at Iowa. That's due to the massive amount of opportunities and the helping nature of the community.

What do you enjoy doing in your free time at The University of Iowa?

I really enjoy playing spikeball, disc golfing, or just hanging out with friends.

What have you been involved with outside of the COE?

I'm involved with the Newman Catholic Student Center on campus. It's been a great place to meet friends and relax outside of the Seaman Center.

What has been your favorite or most impactful course?

Introduction to Software Design. It's a self-paced course that really feels like software engineering in the real world. It's the course that made me really want to pursue coding as a career.

Have you done any research with a professor? If so, what department was the professor and what was your research about?

I did research with Dr. Gomes in the chemical engineering department. The research revolved around using machine learning to solve different problems in engineering. One that we focused on were image super resolution.



This is a picture of me with my Internet of Things teammates with our automated chicken coop. We designed the hardware and web interface to automate taking care of chickens and notify the owner when a egg was laid or a chicken was present.

Group Pages

App Pages

These are some of the screenshots from the final project in Introduction to Software Design. Our team created an app similar to Venmo where users could join groups and make payments.